AI Insights · Timothy · July 2022
Top 5 Roguelike Games in Austria for Q2 2022
Discover the performance of the top 5 Roguelike games in Austria for Q2 2022, based on data from Sensor Tower. Analyzed metrics include weekly downloads, revenue, and active users.
In Q2 2022, the top 5 Roguelike games in Austria showcased varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals trends and insights into the popularity and financial success of these games.
Diablo Immortal by Blizzard Entertainment saw an initial burst in weekly revenue, peaking at approximately $87.6K in the first week of June. However, this figure gradually declined to around $35.7K by the end of the month. Weekly downloads mirrored this trend, starting at 16.4K at the beginning of June and dropping to just under 1K by the end of the month. The game also experienced a decrease in weekly active users, from 19.3K in early June to 8.2K by the end of the month.
Hero Wars: Alliance RPG from Nexters Global LTD showed fluctuations in weekly revenue throughout the quarter. The game reached its highest revenue of approximately $51.6K in early May but saw a dip to around $24K by the end of June. Weekly downloads remained relatively low, peaking at 1.9K in mid-April and dropping to just over 300 by late June. Active users showed a slight recovery towards the end of the quarter, rising from 5.9K in late May to 7.7K at the end of June.
RAID: Shadow Legends by Plarium Global Ltd maintained a consistent weekly revenue, averaging between $21.1K and $36.1K throughout the quarter. Weekly downloads remained stable, fluctuating between 414 and 747. Active users also showed steady engagement, ranging from 2.3K to 2.7K during the same period.
Archero by HABBY experienced a varied revenue trend, starting at $3.7K in late March and peaking at approximately $4.2K by the end of June. Weekly downloads showed modest fluctuations, ranging from 322 to 777. Active user numbers remained relatively stable, with a slight increase towards the end of the quarter, peaking at 6.2K in the final week of June.
PunBall, also from HABBY, showed a gradual increase in weekly revenue, starting at $656 in late March and reaching approximately $2K by the end of June. Weekly downloads followed a similar upward trend, peaking at 725 in late May. Active users increased steadily, from 1.7K in early May to 2.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.